I’m taking a short break from building the sim. Work is hectic and the next few weekends will be spoken for. To fill in the gaping void I thought I’d do a couple of posts on the more theoretical aspects of building a flight simulator – insofar as I know about them. One thing I do know a reasonable amount about is projectors, so I thought I’d write down a few basic details about how they’re used for flight simulators, what sorts to get and what sorts to avoid, and so on. I was asked by Chris Hoffman at MyCockpit (which, once again, I encourage you to go check out if you’re not already a member) to do something similar as a tutorial over there, so this is my prototype for that.
This will be longer than my usual posts, so be warned.
Update 25/09/10: this post needs a hefty re-edit to correct numerous stylistic, grammatical and presentational issues, and a fair number of typos. I will get around to this in the near future. In the meantime I’ll leave it up, mistakes and all. Reader beware! Read More