(This blog has been updated – see the update at the end of the text.)
If you’re a cockpit builder, you’ll eventually have to make a choice as to whether to try to run everything for your sim on the one computer, or to use multiple computers. Depending on how much hardware you have, you may simply have no choice. Once you start adding things like Active Sky Next, external avionics packages etc, your performance will nose-dive pretty quickly even if your PC is as fast as it gets. Raw, single-thread CPU speed stopped doubling every 18 months back when multi-core processors became the norm, and there are genuine physical barriers that are likely to keep CPU speeds at a realistic maximum of 5Ghz for the foreseeable future.
Thankfully, many external add-ons – those that do not run directly as plugins within the simulator – can be configured to run over a network from a different PC. So you can set up another machine with stuff like ASN on it and keep that precious CPU time for the simulator software. This is pretty normal stuff for sim-builders and has been for years, and most sims have at least two, and often more, PCs Read More